![]() On top of that, Fury made it so opponents could not Defensive Burst at all while in use, so the other player would have to sit and eat whatever was thrown their way. While Shadows' health were lowered across the board, they gained the ability to Reversal Burst and saw their attack power rise an additional 10%.įrenzy was also overhauled to make it so activation required Burst Gauge instead of SP with the SP Gauge determining the amount of time the power-up is active. To try and remedy the situation for Shadow characters, ArcSys changed almost everything about them in the Version 2.0 update. They had a number of drawbacks, however, like the fact that they had no Burst option whatsoever, and Shadows only did 80% of the damage that their normal counterparts could output. Shadow characters have more health and can use Awakening SP Skills (powerful Supers and abilities that can normally only be used with low life) at any time and contained the new Shadow Frenzy mechanic, which allows them to cancel specials into other specials or Supers. The developers essentially set out to try and correct the shortcomings of the game we received, and most of the big changes were aimed at the Shadow Type characters.Ī majority of the roster came packing Shadow versions of themselves as an interesting new addition to Ultimax over the original Persona 4 Arena, but their arrival fell mostly flat for pretty much everything outside of casual play. For those who weren't already aware, Ultimax's Version 2.00 patches and above released after the PlayStation 3 and Xbox 360 versions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |